This is a wonderful game. It looks like a classic dungeon crawl experience (except you play monstrous fragments trapped in violence with other monstrous fragments) but it's mechanics around Stability and Memories capture the chaos of the unique premise so well.
I highly recommend buying it even if you don't think you'll play it because the rules about Power/Stability can be used in your own hacks of games. I am very excited for all your future games!
I'm glad you liked the game! I feared I wouldn't be able to communicate its pitch well, since it's pretty specific.
I plan to keep working on the Labyrinth of Verra, to polish it a bit more, expand its rules and provide more guidelines, and if I have enough time, even build a small page with monsters and domains generators, to facilitate play, so there'll be news about that pretty soon.
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This is a wonderful game. It looks like a classic dungeon crawl experience (except you play monstrous fragments trapped in violence with other monstrous fragments) but it's mechanics around Stability and Memories capture the chaos of the unique premise so well.
I highly recommend buying it even if you don't think you'll play it because the rules about Power/Stability can be used in your own hacks of games. I am very excited for all your future games!
I'm glad you liked the game! I feared I wouldn't be able to communicate its pitch well, since it's pretty specific.
I plan to keep working on the Labyrinth of Verra, to polish it a bit more, expand its rules and provide more guidelines, and if I have enough time, even build a small page with monsters and domains generators, to facilitate play, so there'll be news about that pretty soon.